This update was done as an exercise of porting to the Power Macintosh. The project was ported from Think to CodeWarrior and rebuilt to run native on the PowerPC. I then got it to run on the 68K again in CodeWarrior. I don't have Think so I could not test whether the code compiles anymore in that environment. I will include the old project file though.
Changes to 1.0.1
• Added colour to the playing board. Correspondingly changed the drawing routines to use either the black and white or colour board.
• Fixed the handling of the required events so they worked. The wrong appleevent parameter was being used.
• Ported to the Power Macintosh including adding the Universal Proc Pointers and changing references to int to short.
• Changed the UI a bit because I found it frustrating to not be able to start a game without closing the corrent, and not being able to have bad words count against you without restarting.
Suggestions:
• The application dies a horrible death when you try to play in millions of colours. It runs out of memory and doesn't handle it too well.
• You should probably be prompted if you want abandon an incomplete game as to whether you want to save it.